Hello,
I'm a UX Full-Stack Engineer.
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Bridge across design, data, and engineering with cross-functional leadership. Currently building the education analytics experience @Kai Ming Inc.

MRDes
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Animated with Rhino & Cinema 4D. Prototyped with Unity in C#. Hardware included Quest 2, Zed Mini, & Leap Motion.

MRDes
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Animated with Rhino & Cinema 4D. Prototyped with Unity in C#. Hardware included Quest 2, Zed Mini, & Leap Motion.

MRDes
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Animated with Rhino & Cinema 4D. Prototyped with Unity in C#. Hardware included Quest 2, Zed Mini, & Leap Motion.

Yu Cheng Huang

I’ve always been a kid who considers the ability to create as part of my life, and architecture is the playground I found in the first place, where I create delightful and comfortable experiences through columns, floors, and walls. 🏠 Due to my interests in technology, I started to leverage various digital tools in design projects and found myself enjoying experience design with logical thinking and empathy for users. 👨🏻‍💻

It felt like destiny when I found out there’s a domain called UX design, which is the mix of what I love as a grown-up and what I was passionate about as a kid. Hence, while at Southern California Institute of Architecture, I grasped every chance to take relevant classes, like website development and XR prototyping (view my GitHub), self-learn front-end coding and UX design specialty along Google UX Design Bootcamp, and collaborate with industrial organizations on product development. Finally, I successfully become a Google-certified UX/UI designer with an urge to keep learning. ✨

User testing at Kai Ming

2023 Config, Figma

2024 US Open

SCI-Arc Graduation Ceremony

Maker-ground
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Copyright © 2025 Yu Cheng Huang. All rights reserved.